Speak to Spirits

The Last Sons have developed a working relationship with the spiritual world of the swamp and can call upon it's spirits...

Call the Spirit:

Requirement: 4 ritual participants who are not laboring under any spirit banes, at least one of which much have a Perform skill. 1 Food Resource or 1 Significant Live Sacrifice (Determined by spirit type) or 1 Herb resource. The name of the spirit must be known.

Over a period of 3 hours, the spirit is praised and coaxed into materialization by song, dance and offering. This takes the form of an extended perform check, dc 30 with one roll made every hour. Success above the required DC favorably effects the bargaining with the spirit. At the successful conclusion of the ritual, the spirit manifests physically at the ritual site, but is not obligated to provide any service or boon to his summoners, but if the ritual is performed properly the spirit will take no hostile action unless assaulted or grievously insulted by those gathered. Services must be bargained for or may be freely offered to devout worshipers

The nature of services that may be offered by the spirit are largely dependent on a spirits domain but most spirits are capable of the following....

Answering any question about events that have occurred in it's domain, including identifying the contents of a Hex under its control.

Creating a Totem, an item of power that as long as it is kept charged provides a bonus to those in the same Hex as the totem.

Visiting Wrath upoon a named target, acting as a Bestow Curse that may only be removed by a 12th level caster or higher OR by service to the spirit.